Producer: Melbourne House
Memory required: 16K
Retail price: £5.95
Language: machine code
Author: Stephen Cargill


You’ve got to be quick to dive into the alcoves

Here’s the first game from Melbourne House’s new ‘Studio B’ based in England. Your task in this manic platform-ish game is to investigate 24 rooms in the castle and to collect all the things of use to you as you go. This is obviously the kind of useless existence that King Arthur’s knights of the Round Table enjoyed, seeking, collecting and getting killed off.

Although principally a platform style game, Sir Lancelot has many variations on the different screens, ladders, stairs, towers, hidey-holes and all sorts of things. Because of the combination and placing of collectible objects and hazards, strategy becomes an important element in the game. Even when all the objects have been collected, you cannot clear a screen until you reach the flashing exit which appears when the last object is taken. There is a large playing area, with score lines and animated ‘lives’ remaining running along beneath.



Another screen which looks deceptively simple


Control keys: alternate keys on second row for left and right and SHIFT to SPACE for jump
Joystick: cursor type, but hardly needs one
Keyboard play: very responsive, nice simple keys
Use of colour: excellent
Graphics: excellent
Sound: very good
Skill levels: 1
Lives: 4
Screens: 24
Special features:
General rating: an addictive playable game, good to excellent value.

Use of computer90%
Getting started93%
Addictive qualities89%
Value for money90%

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