For many years the evil Beast Lord has been creating strange creatures to guard his stronghold, and one such creation is after revenge. The hero of Shadow of the Beast was once human, but was taken when still a child to the Beast Mages and transformed. Now adult, the creature remembers his human past and is determined to reclaim his true form: to do this he must enter the Beast Lord’s stronghold and destroy him.
Before the final showdown you must travel through the wild and dangerous lands that border the Beast Lord’s domain. Evil-minded creatures are out to stop you reaching their master. Your defence are your fists and your feet, but, as you travel along, items present themselves for collection: keys (to open locked doors), potions (different effects) and weapons. With every hit you take from the enemy your heart rate rises. If it beats too fast it explodes (not a very nice death).
Apart from the horizontally scrolling outdoor scenes, there are several indoor scenes which play like a platform game. It isn’t difficult to spot entrances as the doorways are marked with a large arrow bearing the word Enter!
Shadow of the Beast is a classic piece of Amiga game and one nobody thought would, or could, be converted to the Speccy. I doubted whether the Speccy version would retain the action of the 16-bit original. How wrong I was! Shadow of the Beast has all the playability of the original and the graphics, both the animated characters and the scenery, are wonderfully drawn and move well. But it can be difficult to spot an enemy attacker due to the mono background. Gremlin have done a first rate job in converting it: it’s a wonderful arcade adventure and a well deserved Smash.
MARK — 92%